Crank wrote:I must admit we're real good at talking, not so good at doing. Some people have even talked themselves out of Battlefield 3, another in a long line of games that we were supposed to get involved in.
This always happens with EA games, especially with the Battlefield series. It's a Marmite franchise sold by a controversial and overtly corporate entity.
Crank wrote:
Honestly, it's pretty hilarious when you contrast the thousands of words already written about SWTOR and a possible guild to Killerwolf's paragraph, where he basically said 'im making a guild, you're welcome to join'.
The number of people who enjoy leading is vastly outnumbered by those who don't. We are such a small community now it's no wonder we lack the necessary demographics.
Through our "chattering" as Caldazzar puts it, Dekkard, a newer member has stepped up to lead. Killerwolf, if I read his intentions properly, will not be running a TNGC division but an external guild with the established Phalanx community.
Crank wrote:
My only major criticism of the TNGC is that we've always overcomplicated everything. Seriously, someone stick their hand up to be SWTOR GM, get the guild made on day one and everything else can evolve from there. I recall the PS days with the Vanu Alliance where half the time was spent on TS planning things, while other outfits just got **BEEP** done.
Logistical nightmare aside, the Vanu Alliance was the largest enterprise on the Euro servers. I didn't appreciate it at the time for the same reasons you state but hats off to the guys who made it happen, when it worked it was awesome to behold and made memories that persist in the gaming community at large to this day.
I don't mean to be contrary here as I have made comments such as yours (Crank) before and still stand by them. I just want to try to balance the criticism a bit.
It seems like we talk ourselves out of games because a lot of titles since Planetside haven't been worth the financial or logistical investment needed.
Could Pirates, Conan, WAR, APB have persisted if no one spoke about them in the forums? Are there any more successful titles out there that we missed out on due to our chattering?
So go easy on us, keep it in perspective, a gaming community is only as strong as the subject matter it is based on.
It is a testament to the quality of our membership that we have weathered this awful gaming drought and still have the enthusiasm to look to future games.
[quote="Crank"]I must admit we're real good at talking, not so good at doing. Some people have even talked themselves out of Battlefield 3, another in a long line of games that we were supposed to get involved in.[/quote]
This always happens with EA games, especially with the Battlefield series. It's a Marmite franchise sold by a controversial and overtly corporate entity.
[quote="Crank"]
Honestly, it's pretty hilarious when you contrast the thousands of words already written about SWTOR and a possible guild to Killerwolf's paragraph, where he basically said 'im making a guild, you're welcome to join'. [/quote]
The number of people who enjoy leading is vastly outnumbered by those who don't. We are such a small community now it's no wonder we lack the necessary demographics.
Through our "chattering" as Caldazzar puts it, Dekkard, a newer member has stepped up to lead. Killerwolf, if I read his intentions properly, will not be running a TNGC division but an external guild with the established Phalanx community.
[quote="Crank"]
My only major criticism of the TNGC is that we've always overcomplicated everything. Seriously, someone stick their hand up to be SWTOR GM, get the guild made on day one and everything else can evolve from there. I recall the PS days with the Vanu Alliance where half the time was spent on TS planning things, while other outfits just got **BEEP** done.[/quote]
Logistical nightmare aside, the Vanu Alliance was the largest enterprise on the Euro servers. I didn't appreciate it at the time for the same reasons you state but hats off to the guys who made it happen, when it worked it was awesome to behold and made memories that persist in the gaming community at large to this day.
I don't mean to be contrary here as I have made comments such as yours (Crank) before and still stand by them. I just want to try to balance the criticism a bit.
It seems like we talk ourselves out of games because a lot of titles since Planetside haven't been worth the financial or logistical investment needed.
Could Pirates, Conan, WAR, APB have persisted if no one spoke about them in the forums? Are there any more successful titles out there that we missed out on due to our chattering?
So go easy on us, keep it in perspective, a gaming community is only as strong as the subject matter it is based on.
It is a testament to the quality of our membership that we have weathered this awful gaming drought and still have the enthusiasm to look to future games.