Recruiting: DayZ *ALPHA* admin for Scan/TNGC server

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Firejack
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Recruiting: DayZ *ALPHA* admin for Scan/TNGC server

Post by Firejack » Thu Dec 19, 2013 4:46 pm

Server info
Multiplay will be adding a 40-slot DayZ server to the Scan dedicated machine shortly. Need someone to setup the server.


The Candidate
Looking for someone I've played with regularly in the last 12 months or any long term established member of the Community.


Requirements
There will be no requirements on the setup of the server other then its open to the public and gets a decent amount of traffic. Setup will be completely up to you apart from a few messages for Scan and ourselves.

We will reassess the servers progress at the end of Alpha. With the intention of adding more servers should it prove popular.

I've never setup a DayZ server before so you'll need to dig out the documentation yourself and look into how to control it. Either by in-game, 3rd party program or whatever is the popular method within the DayZ community.


Interested?
Reply below as soon as possible but no later then 3rd January 2014 and I'll get you setup.
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Firejack
Khan
Khan
Posts: 11248
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Re: Recruiting: DayZ *ALPHA* admin for Scan/TNGC server

Post by Firejack » Fri Dec 20, 2013 3:13 pm

Servers up:
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TerraNovaGaming.Community - for like minded gamers
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Caldazar
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Re: Recruiting: DayZ *ALPHA* admin for Scan/TNGC server

Post by Caldazar » Sat Dec 21, 2013 12:31 am

http://www.rockpapershotgun.com/2013/12 ... ore-182217

The current state of the alpha might make player retention not relevant for server statistics
I see a red soul and I want to paint it black!
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