Difference between revisions of "Game Servers"
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The server is protected by [http://www.pbbans.com PBBans], status: | The server is protected by [http://www.pbbans.com PBBans], status: |
Revision as of 12:37, 22 December 2011
Game Servers
Currently the Community has a Battlefield 3 server kindly paid for by Teknometer. Its a 64-slot server hosted by Multiplay.co.uk and located in their Amsterdam datacentre.
Battlefield 3
The aim of this server is to make it as fun and varied as possible. We won't have any crazy rules you must follow. We do ask you play the game in the spirit the developers intended. Meaning no exploiting, cheating or hacking. This server will use settings DICE recommends apart from those listed below to give you the Battlefield 3 experience you want without needing to hunt around for servers with standard settings.
Server Battlelog Info page - Add to favourites!
Server Status (Server is 64 slots not 32. This is a bug with mixed mode servers and game tracker!):
The server is protected by PBBans, status:
Custom Server settings
- Tickets increased by 50%
- Vehicle Respawn time reduced from 60 to 15 seconds.
- IdleTimeout set to 900 seconds so you won't get kicked customizing your kits or making a coffee!
Map Cycle
All maps are 2 rounds each unless indicated.
- [Conquest64] Caspian Border
- [Rush64] Grand Bazaar
- [ConquestAssault64] Wake Island
- [Rush64] Teheran Highway
- [Conquest64] Seine Crossing - This map maybe removed. Occasionally lags the server for some reason
- [Rush64] Sharqi Peninsula
- [Conquest64] Damavand Peak - 1 Round
- [Rush64] Operation Firestorm
- [ConquestAssault64] Strike at Karkand
- [Conquest64] Kharg Island
- [Rush64] Caspian Border
- [Conquest64] Noshahar Canals
- [Rush64] Wake Island
- [Conquest64] Gulf of Oman - 1 Round
- [Rush64] Seine Crossing
- [Conquest64] Grand Bazaar
- [Rush64] Damavand peak
- [Conquest64] Teheran Highway - 1 Round
- [Rush64] Strike at Karkand
- [ConquestAssault64] Sharqi Peninsula
- [Rush64] Kharg Island
- [Conquest64] Operation Firestorm
- [Rush64] Gulf of Oman
Excluded maps
- [Rush64] Operation Metro - Defenders firing line at first set of Mcoms is impossible to break.
- [Conquest64] Operation Metro - First to B wins! Very little variation in gameplay.
- [Rush64] Noshahar Canals - Attackers loading dock is spawn camped on a regular basis by person in AA Tank making it impossible for attackers.