Difference between revisions of "Game Servers"
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* Vehicle Respawn time reduced from 60 to 15 seconds. | * Vehicle Respawn time reduced from 60 to 15 seconds. | ||
* IdleTimeout set to 900 seconds so you won't get kicked customizing your kits or making a coffee! | * IdleTimeout set to 900 seconds so you won't get kicked customizing your kits or making a coffee! | ||
+ | |||
+ | === FAQ === | ||
+ | '''Q: Why does the server sometimes show as having few player slots available, e.g 8/12 not 8/64?''' | ||
+ | |||
+ | A: The reason is we use seeding to fill the server. This is a method common to many servers. Seeding aims to build up the game slowly by attracting Quick Match players while keeping the teams balanced, i.e 4v4 instead of 6v2. You can join at any time. More slots will be added to the server as more players join until we reach 64 players. | ||
+ | |||
+ | '''Q: Why am I warned about my language. Its an 18+ game?''' | ||
+ | A: Yelling and abusing others doesn't win you any friends. Plus we want the game to be enjoyable to all players. Not just those who rant and rave. But others who just enjoy a chat and a bit of friendly banter while they play. | ||
+ | |||
+ | '''Q: Why was I warned/banned for having a killing spree?''' | ||
+ | |||
+ | A: An admin can't be online 24/7. So we have set some rules to protect the server from obvious hackers. We have been careful to set the rules high enough to avoid innocent players being banned. In some rare cases people might still be banned for no good reason. Sorry if this happens to you but we have to protect the majority of players. You can appeal your ban on our forums. | ||
+ | |||
+ | '''Q: What commands can I use on the server?''' | ||
+ | |||
+ | A: Currently just 3; '''time''' - shows the current server time, '''nextmap''' - shows the next map that will be played, '''maplist''' Shows the current map cycle. | ||
+ | |||
+ | '''Q: Why is the map cycle or game mode different from when I joined?''' | ||
+ | |||
+ | A: We primarily run a Mixed Mode 64 player map cycle of Conquest 64, Conquest Assault 64 and Rush64. However we may change map cycle if fewer people are on or people have requested a particular game mode or map for that day. | ||
+ | |||
=== Map Cycle === | === Map Cycle === | ||
''All maps are 2 rounds each unless indicated.'' | ''All maps are 2 rounds each unless indicated.'' | ||
+ | |||
+ | '''Primary Map Cycle''' - with Back to Karkand maps. | ||
# [Conquest64] Caspian Border | # [Conquest64] Caspian Border | ||
# [Rush64] Grand Bazaar | # [Rush64] Grand Bazaar | ||
Line 47: | Line 70: | ||
# [Conquest64] Operation Firestorm | # [Conquest64] Operation Firestorm | ||
# [Rush64] Gulf of Oman | # [Rush64] Gulf of Oman | ||
+ | |||
+ | '''Alternate Map Cycle''' - ''without'' Back to Karkand maps. | ||
+ | # [Conquest64] Caspian Border | ||
+ | # [Rush64] Grand Bazaar | ||
+ | # [Conquest64] Seine Crossing - This map maybe removed. Occasionally lags the server for some reason | ||
+ | # [Rush64] Teheran Highway | ||
+ | # [Conquest64] Damavand Peak - 1 Round | ||
+ | # [Rush64] Operation Firestorm | ||
+ | # [Conquest64] Kharg Island | ||
+ | # [Rush64] Caspian Border | ||
+ | # [Conquest64] Noshahar Canals | ||
+ | # [Rush64] Seine Crossing | ||
+ | # [Conquest64] Grand Bazaar | ||
+ | # [Rush64] Damavand peak | ||
+ | # [Conquest64] Teheran Highway - 1 Round | ||
+ | # [Rush64] Kharg Island | ||
+ | # [Conquest64] Operation Firestorm | ||
Revision as of 15:09, 23 December 2011
Contents
Game Servers
Currently the Community has a Battlefield 3 server kindly paid for by Teknometer. Its a 64-slot server hosted by Multiplay.co.uk and located in their Amsterdam datacentre.
Battlefield 3
The aim of this server is to make it as fun and varied as possible. We won't have any crazy rules you must follow. We do ask you play the game in the spirit the developers intended. Meaning no exploiting, cheating or hacking. This server will use settings DICE recommends apart from those listed below to give you the Battlefield 3 experience you want without needing to hunt around for servers with standard settings.
Server Battlelog Info page - Add to favourites!
Server Status (Server is 64 slots not 32. This is a bug with mixed mode servers and game tracker!):
The server is protected by PBBans, status:
Custom Server settings
- Tickets increased by 50%
- Vehicle Respawn time reduced from 60 to 15 seconds.
- IdleTimeout set to 900 seconds so you won't get kicked customizing your kits or making a coffee!
FAQ
Q: Why does the server sometimes show as having few player slots available, e.g 8/12 not 8/64?
A: The reason is we use seeding to fill the server. This is a method common to many servers. Seeding aims to build up the game slowly by attracting Quick Match players while keeping the teams balanced, i.e 4v4 instead of 6v2. You can join at any time. More slots will be added to the server as more players join until we reach 64 players.
Q: Why am I warned about my language. Its an 18+ game? A: Yelling and abusing others doesn't win you any friends. Plus we want the game to be enjoyable to all players. Not just those who rant and rave. But others who just enjoy a chat and a bit of friendly banter while they play.
Q: Why was I warned/banned for having a killing spree?
A: An admin can't be online 24/7. So we have set some rules to protect the server from obvious hackers. We have been careful to set the rules high enough to avoid innocent players being banned. In some rare cases people might still be banned for no good reason. Sorry if this happens to you but we have to protect the majority of players. You can appeal your ban on our forums.
Q: What commands can I use on the server?
A: Currently just 3; time - shows the current server time, nextmap - shows the next map that will be played, maplist Shows the current map cycle.
Q: Why is the map cycle or game mode different from when I joined?
A: We primarily run a Mixed Mode 64 player map cycle of Conquest 64, Conquest Assault 64 and Rush64. However we may change map cycle if fewer people are on or people have requested a particular game mode or map for that day.
Map Cycle
All maps are 2 rounds each unless indicated.
Primary Map Cycle - with Back to Karkand maps.
- [Conquest64] Caspian Border
- [Rush64] Grand Bazaar
- [ConquestAssault64] Wake Island
- [Rush64] Teheran Highway
- [Conquest64] Seine Crossing - This map maybe removed. Occasionally lags the server for some reason
- [Rush64] Sharqi Peninsula
- [Conquest64] Damavand Peak - 1 Round
- [Rush64] Operation Firestorm
- [ConquestAssault64] Strike at Karkand
- [Conquest64] Kharg Island
- [Rush64] Caspian Border
- [Conquest64] Noshahar Canals
- [Rush64] Wake Island
- [Conquest64] Gulf of Oman - 1 Round
- [Rush64] Seine Crossing
- [Conquest64] Grand Bazaar
- [Rush64] Damavand peak
- [Conquest64] Teheran Highway - 1 Round
- [Rush64] Strike at Karkand
- [ConquestAssault64] Sharqi Peninsula
- [Rush64] Kharg Island
- [Conquest64] Operation Firestorm
- [Rush64] Gulf of Oman
Alternate Map Cycle - without Back to Karkand maps.
- [Conquest64] Caspian Border
- [Rush64] Grand Bazaar
- [Conquest64] Seine Crossing - This map maybe removed. Occasionally lags the server for some reason
- [Rush64] Teheran Highway
- [Conquest64] Damavand Peak - 1 Round
- [Rush64] Operation Firestorm
- [Conquest64] Kharg Island
- [Rush64] Caspian Border
- [Conquest64] Noshahar Canals
- [Rush64] Seine Crossing
- [Conquest64] Grand Bazaar
- [Rush64] Damavand peak
- [Conquest64] Teheran Highway - 1 Round
- [Rush64] Kharg Island
- [Conquest64] Operation Firestorm
Excluded maps
- [Rush64] Operation Metro - Defenders firing line at first set of Mcoms is impossible to break.
- [Conquest64] Operation Metro - First to B wins! Very little variation in gameplay.
- [Rush64] Noshahar Canals - Attackers loading dock is spawn camped on a regular basis by person in AA Tank making it impossible for attackers.