Difference between revisions of "Karazhan"
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Talk to Medivh after completing The Black Morass to activate the key and finish the quest | Talk to Medivh after completing The Black Morass to activate the key and finish the quest | ||
− | '''Note: '''all of the key collecting can be done by entering someone elses instance if you're rushed for time. | + | '''Note: '''all of the key collecting and the activation can be done by entering someone elses instance if you're rushed for time. |
== The Violet Eye == | == The Violet Eye == |
Revision as of 10:31, 6 February 2007
Introduction
Located in Deadwind pass, Karazhan will likely be the first level 70 raid instance you encounter. As with any raid instance it has a raid timer so you can only enter one instance per week.
Attunement
You need The Master's Key to enter. Firstly you need to complete the two soloable quests outside Karazhan then you set about creating the key by collecting fragments of it.
First Key Fragment
This is located at the end of the Shadow Labryinth, to the left of Murmur.
Second Key Fragment
You'll find this at the bottom of the water which follows the bridge as you head to the second and third bosses
Third Key Fragment
This is in the room where you encounter the Negaton Warpmasters after the first boss
Activating the key
Talk to Medivh after completing The Black Morass to activate the key and finish the quest
Note: all of the key collecting and the activation can be done by entering someone elses instance if you're rushed for time.
The Violet Eye
As you progrss through the dungeon killing bosses and trash mobs you'll gain reputation with The Violet Eye. They have a couple of items for sale, but mostly you'll want to pick up the free ring you get once you're friendly. This is upgraded to epic at honoured and upgraded further beyond that. As with Ahn'Qiraj you have a choice of melee dps, ranged dps, healing and tanking rings which can't be changed (at least initially) so choose carefully!
Bosses
Attumen The Huntsman and Midnight
The hard part about this boss is the trash before it. It is on a 30 minute respawn but is quite trivial, especially if you have a couple of priests to shackle and a hunter. Just be careful about the horses fear and the patrols. Bear in mind wipes need to be avoided as any respawned trash will aggro once you engage the boss.
This fight will firstly involve the off-tank on the horse, Midnight, with him facing it to the wall to avoid the melee dps being cleaved. After a short while the boss will come, which is tanked by the main tank, to the left of where the off-tank has Midnight.
We DPS the horse to 25%, dispelling the magic debuff the main tank gets. At 25% aggro is wiped, and Attumen gets on his horse. Aggro is wiped clean so we let the main tank establish aggro on the boss who is now back at 100% health. It is pretty straightforward just keep the boss faced away from the raid, cleanse the MT and bear in mind he will randomly charge people so spread out as much as possible.