Difference between revisions of "Gruul's Lair"
(→High King Maulgar) |
(→Krosh Firehand) |
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=== Krosh Firehand === | === Krosh Firehand === | ||
− | A mage. One of our mages tanks him by DPSing and spellstealing his fire shield so they can withstand his | + | A mage. One of our mages tanks him by DPSing and spellstealing his fire shield so they can withstand his fireballs. |
=== High King Maulgar === | === High King Maulgar === |
Revision as of 23:31, 10 May 2007
Gruul's Lair is the first 25 man raid instance in The Burning Crusade, it requires no attunement and houses two bosses, High King Maulgar and Gruul the Dragonkiller.
Contents
High King Maulgar
You need to kill the 4 ogres which surround Maulgar before attacking him.
Blindeye the Seer
A priest. Very easy to kill, just interrupt his heals (this is vital) and nuke him down.
Olm the Summoner
A warlock. Our warlocks will enslave his demons and tank him with them (heal them). 1 or 2 tanks can help control him when nothing is enslaved
Kiggler the Crazed
A shaman. Hunters tank this boss. He will Hex one of them so we use two!
Krosh Firehand
A mage. One of our mages tanks him by DPSing and spellstealing his fire shield so they can withstand his fireballs.
High King Maulgar
Does whirlwind and a large amount of physical damage in general. Starts charging around at 50%
Strategy
We all DPS the priest, then the warlock then the shaman. The melee then goes on Maulgar whilst the ranged kills the mage. We keep Curse of Weakness on Maulgar and have 2 warlocks assigned to enslave felhunters. Melee must retreat during whirlwind or face death.