Raid Requirements

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Revision as of 20:10, 19 March 2007 by Dark (talk | contribs) (Priests)
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In order to ensure everyone has an enjoyable experience in raids. Rules must be set to maintain a high level of organisation, communication and discipline. Boring yes, but its better then wiping!


General Requirements

  1. Teamspeak
  2. GEM - be sure to sign early to avoid being left behind!
  3. CT Raid Assist
  4. Attendance in 4 out of 5 of the Guilds raids per week.
  5. Onyxia Scale Cloak
  6. Attuned to;
    1. Moltan Core
    2. Onyxia's Lair
    3. Blackwing Lair
    4. Naxxramas
  7. Keys
    1. Karazhan
  8. WoWroster profile updated weekly
  9. Consumables: Bandages, Health/ mana pots. NR and FR pots etc.
  10. Active on Guild Chat
  11. Bring Gold for repairs
  12. Raiding Gear Enchanted


Warriors

Tanking Gear (minimum values):

  • 11500 HP
  • 475 defence
  • 12000 AC
  • +5% chance to hit
  • 15% dodge
  • 15% parry
  • 20% block

DPS Gear (minimum values):

  • 9000 HP
  • +5% chance to hit (+10% if Duel wielding)
  • 20% chance to crit
  • 1500 Attack Power

Other:

  • Range weapon + ammo

General:

  • Has CTbossmods (or other similar mod) installed
  • Active on tank chat.
  • Has microphone

Tactics:

  • Understands all tactics.
  • Knows how to tank/dps
  • Can improvise (is prepared, in tank gear, to step in and help avoid wipe if MT or OT dies for example)

Consumables:

  • 10 Super Healing Potions
  • 10 +20/30 stamina food
  • 10 Heavy Netherweave bandage

(More Warrior info http://www.thetngc.org.uk/wiki/index.php/Warriors)

Rogue

  • 100% PvE build
  • top of dmg required for this rank, low dmg rogue cannot get this rank
  • bring potions and elixirs
  • bring in info and help other rogues with stuff like talents and abilities
  • high NR/FR


Paladin

  • 100% PVE spec (holy/protection)
  • FR/NR gear
  • Cleanse and buff correctly
  • Plate only
  • Dedicated healer/cleanser
  • Good +healing gear
  • brings correct pots.


Priests

  • 100% pve build
  • excellent +healing
  • For Raids your are Expected to Bring

15+ Super Mana 5+ Mageblood potions / Major Mageblood Elixers 3+ Demonic Runes / Dark Runes 60 Candles 20+ Bandages 10+ Food which gives mana regen or stats 1+ Superior Mana Oil 1 Flask of Major Restoration (70 mana / 5 sec)

  • has experience of the newer encounters, researches appropriately and helps his classmates improve.
  • good resistance gear. (150+ FR/NR)
  • Buffs groups

Druids

  • decursive used
  • 31 resto points (as above)
  • good to excellent healing gear
  • constantly looking to improve, good understanding of requirements in raids.
  • brings all required pots etc to raids


Mage

  • 100% PVE talentbuild
  • Buffs his groups
  • Has good NR/FR gear (more then minimal)
  • Detect magic/sheeps when needed
  • Always have enough potions with them
  • Does as much damage as his gear lets him
  • brings oils/pots to raids.


Warlock

  • 100% pve build (not demonology)
  • very good damage gear
  • good NR/FR (150+)
  • extensive knowledge of completed encounters, and future ones.
  • attends raids with bandages/damage pots.


Hunter

  • 100% PVE talentbuild
  • Has decent NR/FR gear
  • Can Pull and Kite flawlessly
  • Can manage aggro
  • brings personal elixirs and health pots/bandages.
  • Addons : Sorren's Hunter timers

Shaman

Restoration

  • 8000 mana unbuffed
  • 100 mp5 while casting unbuffed
  • 800 + healing unbuffed
  • Around 6000 armor with a shield (One hander/Shield is prefered over staves because it almost doubles your armor)

Consumeables:

  • Mana Potions
  • Mana Oil
  • Food that gives mp5

General:

  • Teamspeak installed

Mods:

  • Any totem timer mod

Talents:

Contact Natedawgg ingame for a talentbuild.


Enhancement